Downs and Distance Explained
Four chances to gain ten yards: how downs, distance and the line to gain work in American football, what resets the count, and how to read "third and seven" at a glance.
The announcer says "third and seven from the opponent's 38," and everyone in the room reacts as though a lot has just been explained. For a regular viewer, a lot has. For someone new, it sounds like a code. Third what? Seven of what? From where?
Downs and distance are the heartbeat of American football. Nearly every strategic choice a coach makes, from whether to run or pass to whether to punt, comes back to two numbers on the screen: which attempt the offense is on, and how far it has to go. Once you can read those numbers, the sport becomes much easier to follow, and the broadcast graphics start to tell you what to expect.
This guide explains the basic rule, how the count advances and resets, the special cases that confuse newcomers, and how the rule shapes decisions. It describes the game as played in the NFL, in college and in high school, which share the same core structure, and it notes where details differ.
The basic rule: four downs, ten yards
The team with the ball is the offense. It is given a series of plays, and each play is called a down. The offense has four downs to advance the ball at least ten yards. If it does, it earns a first down, which means a fresh set of four downs and a new target ten yards ahead. If it fails to gain the required distance in four downs, the ball goes to the other team.
That is the whole idea. The NFL, college football and high school football all use four downs and ten yards. (Canadian football uses three downs, which is one of its most noticeable differences from the American game. Some youth and flag leagues use different numbers, so check your league's rules.)
Think of it as a loan with a repayment deadline. The offense borrows four attempts and must repay ten yards. Repay on time and the loan is renewed. Miss the deadline and the offense forfeits the ball.
How the count is written and spoken
The shorthand has two parts: the down and the distance to go. "Second and 6" means it is second down and six more yards are needed for a first down. "Fourth and 1" means it is fourth down and one yard is needed. A first down is almost always "first and 10," because the offense has just earned a fresh ten yards. Broadcasts and scoreboards often add the location, as in "third and 7 at the 38," where the 38 tells you where the ball is on the field.
You will also hear these terms:
- Short yardage: one to three yards to go.
- Medium: roughly four to six yards.
- Long yardage: seven or more yards.
- Third and long, fourth and inches, second and short: combinations that tell you what is at stake.
These labels are informal. No rulebook defines "short" or "long," and announcers draw the lines in slightly different places.
The line to gain
Every series has a line to gain: the point on the field the offense must reach for a new set of downs. At the start of a series, it is ten yards beyond the spot where the ball was placed. If the ball is on the 25, the line to gain is the 35.
Officials mark the line to gain in two ways:
- The chains. A crew of three officials or volunteers carries two poles joined by a ten-yard chain. One pole is placed at the starting spot and the other marks the ten-yard point. Our article on the chain gang and how the ball is measured explains the equipment in detail.
- The down box. A fourth person flips the numbers on a marker that shows the current down. The marker sits next to the sideline, often near the starting pole.
On television, a yellow line is added digitally to show the line to gain. It exists only on screen. The official measure is still the chain on the field.
The line to gain does not move during the series. A team that gains four yards on first down has "first and 10" turned into "second and 6." The target stays on the 35, and the ball is now on the 29. Each play simply changes how far the ball is from that fixed line.
What ends a down
A down begins when the ball is snapped and ends when the ball becomes dead. Several things make the ball dead:
- A runner is tackled, or touches the ground with a body part other than a hand or foot while in contact with a defender (the details vary slightly by level).
- A ball carrier steps out of bounds.
- A forward pass hits the ground or goes out of bounds before it is caught. This is an incomplete pass.
- A touchdown or field goal is scored.
- An official blows the whistle for any reason that stops play.
After each down, the ball is spotted for the next one. Where it is spotted depends on where the play ended. If a runner is tackled after gaining eight yards, the next down starts from that new spot. If a pass falls incomplete, the ball goes back to the previous spot, and the offense has simply used up a down without gaining anything. That is why incompletions are costly: they burn an attempt and leave the distance unchanged.
Gaining a first down
The offense earns a new set of downs when the ball is advanced to or past the line to gain at the end of a play. In practice that means the front tip of the ball must reach the line. If a play ends very close, officials may bring out the chains to measure, an event commonly called a "measurement." The result can come down to a fraction of a ball's length.
A first down can also be awarded in other ways:
- By penalty. Some defensive fouls carry an automatic first down, even if the yardage from the penalty does not reach the line. Others give a first down only if the penalty yardage takes the ball past the line to gain. Which fouls carry which result differs by level, and our guide to penalty enforcement covers it.
- After a change of possession. The team that gets the ball starts a new series with first down and a fresh ten yards.
Once a new first down is earned, the cycle begins again from the new spot. The offense keeps the ball and keeps gaining until it scores, punts, turns the ball over or runs out of downs.
Goal to go
Near the end zone, the line to gain can be the goal line itself. When the ball is inside the opponent's 10-yard line at the start of a series, there are fewer than ten yards left, so the line to gain is the goal line. This is called goal to go, and the scoreboard shows it as "first and goal at the 7" or "second and goal at the 3."
Gaining the required distance in goal-to-go situations means scoring a touchdown. There is no first down in the usual sense, because the field ends. This makes goal-to-go plays tense: a team can have four attempts to cover seven yards, but it must cross the plane of the goal line to succeed.
Fourth down: the decision point
Fourth down is the last chance. The offense has three basic choices:
- Go for it. Attempt another play, hoping to reach the line to gain. Success means a new first down. Failure means a turnover on downs, and the other team takes over at the spot where the play ended.
- Punt. Kick the ball to the other team, trading field position for safety. The defending team takes over where the punt is caught or the ball comes to rest, depending on the kick.
- Kick a field goal. If the offense is close enough to the end zone, it can try to score three points. If the kick is missed, the other team gets the ball, usually at the spot of the kick or at a set point depending on the level and the distance.
The right choice depends on the score, the time left, the field position, the distance to go and the quality of the kicker and punter. Coaches in recent years have grown more willing to go for it on fourth down in some situations, but the best choice varies by game and level. Our article on fourth-down decision making explores the reasoning in depth.
A worked example
Imagine a hypothetical drive. A team receives a punt and starts at its own 20-yard line.
| Play | Down and distance | Result | New spot | Next down and distance |
|---|---|---|---|---|
| 1 | 1st and 10 at the 20 | Run for 3 yards | 23 | 2nd and 7 |
| 2 | 2nd and 7 at the 23 | Incomplete pass | 23 | 3rd and 7 |
| 3 | 3rd and 7 at the 23 | Pass for 12 yards | 35 | 1st and 10 |
| 4 | 1st and 10 at the 35 | Run for 2 yards | 37 | 2nd and 8 |
| 5 | 2nd and 8 at the 37 | Offensive penalty, 10 yards | 27 | 2nd and 18 |
A few things happened here. On play 2, the incompletion used a down but did not change the distance. On play 3, the offense reached the line to gain (the 30) and passed it, so it earned a fresh set of downs, and the line to gain moved to 45. On play 5, a penalty moved the ball backward and made the distance longer. The offense did not lose a down, because most offensive penalties are replayed, so it remained second down but with a long way to go.
Penalties and the down count
Penalties can change the down in three ways.
- Replay the down. Many fouls repeat the same down from a different spot. The offense does not lose or gain a down, only yardage. A five-yard penalty on first and 10 produces first and 15, for example.
- Loss of down. A few offensive fouls come with a loss of down as well as yardage. In the NFL, for instance, intentional grounding costs yardage and the down. Which fouls carry this result, and how, is spelled out in each level's rulebook.
- Automatic first down. Certain defensive fouls give the offense a new set of downs regardless of the yardage gained. Others do so only if the enforcement reaches the line to gain.
The accuracy of these details differs between the NFL, college and high school. When a call matters to you, check the rulebook for your level, or watch how the referee announces the result: the announcement always includes the down that follows.
Special situations
The end of a quarter
When a quarter ends, the play in progress is completed. Teams then change ends of the field, and the next quarter begins with the same down and distance, with the ball at the same relative place on the field. A team on third and 4 at the end of the first quarter will still be on third and 4 at the start of the second. At the end of halftime the teams do not carry over a down: the second half begins with a kickoff at most levels.
After a kick
A kickoff, punt or field goal is not a down in the usual sense. A kickoff is a free kick, and the receiving team begins its first series with first and 10 where the ball is downed or returned. After a punt, the same pattern applies. After a missed field goal, the other team starts a first and 10 from the appropriate spot.
Turnovers
An interception or a fumble recovered by the defense ends the offensive series immediately, wherever it happens. The team that gains possession starts first and 10 from the spot where the play ended. A fumble recovered by the offense usually keeps the series alive, and the down count continues as if the play had simply ended at the spot of recovery, subject to the rules about where a lost ball may be advanced.
Untimed downs
At the end of a period, the rules in some cases give a team one more play even though the clock is at zero. This usually follows certain defensive penalties on the last play. The rule has different conditions at different levels and in different periods, so it is best learned from the rulebook for your level.
Measurement errors
You may sometimes see the ball spotted by an official's estimate and then moved up or back after review. The official spot rarely matters until it is close to the line to gain. At that moment, the crew brings out the chains, and the result is final.
How downs and distance shape strategy
The rule creates a rhythm that coaches plan around.
- First down is when an offense has the most freedom. With ten yards to go and three downs left, a team can run, pass or try a play that takes more time to develop.
- Second down is the pivot. A good gain on first down turns second down into a manageable "second and 3," which offers many options. A loss turns it into "second and 12," which narrows them.
- Third down is the money down in the sense that it often decides whether the offense keeps the ball. Defenses and offenses treat the distance to go as the key variable. Our piece on third-down strategy covers this in more detail.
- Fourth down brings the punt, the field goal or the decision to go for it.
Distance matters as much as the down itself. Third and 1 and third and 12 are completely different situations, even though both are "third down." A defense will play very differently with 12 yards to defend than with one. It is also why teams talk about staying "on schedule": gaining enough on first and second down that third down is short.
Common misunderstandings
- "The offense has four downs per drive." It has four downs per series, and a drive can include many series if the offense keeps earning first downs.
- "Ten yards is measured from the line of scrimmage on every play." It is measured from the start of the series, not from each snap.
- "An incomplete pass takes a down away and moves the ball back." The down is used, but the ball stays at the previous spot.
- "A penalty always costs a down." Most do not. They change yardage, and the down is usually replayed.
- "The yellow line on TV is the official mark." It is a graphic. The chains and the officials decide.
- "Fourth down always means a punt." It does not. It is a choice.
Following along
To see downs and distance in practice, open the live scores during a game and watch how the situation changes with each play. If you are learning the sport by playing, the Play section points to recreational options where you can try the rhythm yourself. Our standings page shows how results add up over a season, and the rulebook for your level settles any call that surprises you.
The short version
- The offense has four downs to gain ten yards; reaching the line to gain earns a new set of four.
- The count is spoken as down and distance: "third and seven" means third down with seven yards to go.
- The line to gain is fixed for the series; the chains and the down box mark it on the field.
- An incomplete pass uses a down and leaves the ball where it was.
- Near the goal line, the line to gain becomes the goal line, called goal to go.
- On fourth down, the offense chooses to go for it, punt or kick a field goal.
- Most penalties replay the down; some add a loss of down or an automatic first down, depending on the foul and the level.
- Rules are the same in outline at the NFL, college and high school levels, but details differ, so check your level's rulebook.