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Kickoff Return Schemes

By 4Football Staff · · 10 min read

How receiving teams organize a kickoff return, from wall and wedge ideas to the blocking zones that newer rules require, and what the returner is actually deciding.

The kickoff is the one play in football where eleven players run full speed at eleven others across fifty yards of open grass. For decades it was the most dangerous collision on the field and one of the most dramatic. It is also the play whose rules have changed most in recent years, which makes it tricky to write about without a warning: the exact positions, distances and touchback spots differ by level and have been revised more than once.

What does not change is the problem the receiving team is trying to solve. Eleven blockers must create a lane for one returner, against eleven coverage players who each have their own lane to protect. The solutions are called return schemes. This article explains the classic ideas, shows how the newer rules reshape them, and describes the decisions a returner makes in a few seconds.

The problem a return scheme solves

When the ball is kicked, the coverage team spreads out in a line across the field and runs downfield together. Each coverage player has a lane, and he is coached to stay in it so that the returner has nowhere to cut back. The receiving team has to do three things at once.

  1. Block the coverage players closest to the ball. If they are neutralized, the returner has space.
  2. Do it with numbers. Eleven blockers cannot block eleven runners one-on-one across the whole field, so schemes use double teams and zones to concentrate force where the ball is going.
  3. Give the returner a clear path to read. The returner needs to know which lane will open, and the scheme tells him.

Return schemes are therefore as much about communication as about blocking. A play is only as good as the returner's ability to read it.

The classic families

Names vary from coach to coach, but most traditional return schemes fall into a few families.

Middle (wall) returns

In a middle return, the blockers form a group in the middle of the field and the returner follows it. The group may be shaped as a line or a loose wedge, and the returner uses it as a guide, then breaks to one side when a seam opens. The advantage is that the returner is protected from both sides and has options to cut left or right. The weakness is that the coverage team can converge on the middle, and the group can be pushed back by speed.

Early versions of this idea used a tight wedge of blockers moving together. Both the NFL and college football have limited or banned that style of blocking in the past because of injury concerns, so modern middle returns are looser than the old wedge. Check your level's current rulebook for what is allowed.

Wall returns (left or right)

A wall return sets a line of blockers along one side of the field. The returner runs behind the wall toward the sideline, expecting the blockers to seal the coverage team on the inside. The coverage players are forced to the outside, where the sideline helps them but also traps them. Walls can be set to the left or to the right, and teams often mix them to keep the coverage guessing.

The typical weakness is the opposite side: if the coverage team has a player who stays home, he may be the only one with a clear shot at the returner.

Cross or reverse returns

In a cross return, the returner begins running in one direction and then crosses the formation, using blockers to sweep across the field behind him. The idea is to catch the coverage team overpursuing. If the kicker's team has drifted toward one side, the field behind them may be open. These plays are riskier, because the returner has to take the ball across his own formation, but they can produce large gains.

Trap returns

A trap return is built on the idea of letting a coverage player run past a blocker, then blocking him from the side or behind. The blocker lets the defender "in," so to speak, and the returner follows a lane that opens as the defender is removed. This is a more advanced scheme, because it depends on timing and discipline.

Double-team schemes

Many returns focus on the most dangerous coverage players. Two blockers might work together to stop one defender and then separate to block others. This approach guarantees one block and sacrifices another. The result depends on whether the coverage team's best players are involved.

Blocking methods: zone and man

Underneath each of these families is a choice about how blockers decide whom to block.

Method How it works Strength Weakness
Man blocking Each blocker has a specific coverage player, often assigned by position or number Clear responsibilities Coverage can switch or cross lanes
Zone blocking Each blocker takes a piece of the field and blocks whoever enters it Flexible against shifts Gaps if two defenders enter one zone
Combination Zone to start, man once a defender commits Adapts to the coverage Needs communication and practice

In every case, the coaches make a point of teaching blockers to keep their heads up, because blind-side hits on kickoffs have long been a concern for officials and for the rulebook.

The returner's job

The returner is the quarterback of the play, and his decisions are quick.

  • Catch or let it go? If the ball is kicked deep, the returner decides whether to field it or let it go into the end zone. That decision depends on where the ball will land and what the touchback rule gives him.
  • Return or take the touchback? A returner who catches the ball in or near the end zone must decide whether to run it out. Coaches usually give returners a rule of thumb, such as "come out only if you can reach a particular line." The right line depends on where the touchback spot is placed, which has changed over the years.
  • Follow the blocks. The best returners are patient. They let the wall form and run behind it before breaking. A returner who sprints too early runs into his own blockers.
  • Protect the ball. Fumbles on kickoffs are costly. Returners are taught to carry the ball high and tight and to go down rather than risk a fumble in traffic.

Our overview of holders and returners describes what these players do in the rest of the week.

How the rules reshape the schemes

Kickoff rules have been revised repeatedly at every level, mostly with player safety in mind. The details vary, so this section describes patterns rather than exact numbers.

At the NFL level, the league introduced a new kickoff format in which the two teams line up much closer together and the players on the receiving team are positioned in specific areas, with limits on movement until the ball is caught or touches the ground. The reasoning, as the league explained it, was to preserve the kickoff as a play while reducing the high-speed collisions that came from long running starts. The touchback spot and some of the details have been adjusted since the format began, so check the current NFL rulebook and league announcements.

College and high school rules have followed their own path, and they differ from the NFL and from each other. Some levels use a fair catch rule on kickoffs that allows the receiving team to take the ball at a designated spot without a return. Others have restricted how far the coverage team can start from the ball. Our article on kickoff rules and how they have changed tracks those changes.

The practical effect on schemes is significant. When blockers are lined up in set positions and cannot move until the ball arrives, the classic wedge disappears and returns look more like zone-blocking plays on offense. The returner's reads are shorter, and the number of coverage players who can reach him quickly is smaller. Teams now design returns around blocking assignments in small groups, with a few players handling each zone.

Kicks the scheme must answer

A return scheme is not designed in a vacuum. The kicking team has choices of its own, and the receivers must be ready.

  • The deep kick. The ball sails toward the goal line. The returner decides whether to return, and the scheme handles the standard lane assignments.
  • The directional kick. The kicker aims toward a sideline, away from the returner's strength. The scheme adjusts so the blockers shift toward the side where the ball will land.
  • The squib. A low, bouncing kick that is hard to field. It takes the returner out of the play and gives the ball to a lineman or backup. The receiving team has to move quickly to secure it.
  • The high short kick. A mortar or pooch kick lands in front of the return team, giving the coverage team time to get downfield. Return teams must be ready to field it and not to run into one another.
  • The onside kick. A different problem altogether. The receiving team uses a special hands team and tries to field the kick safely. Our guide to onside kicks covers that.

A good scheme includes a plan for each kick, and a good returner can recognize the kick after it leaves the tee.

What the coverage team is trying to do back

It helps to see the other side. A kicking team's coverage unit is built from fast players who are comfortable running downhill and tackling in space. Each one gets a lane, and the lanes together cover the width of the field, with the outside players responsible for the sidelines (often called contain) so the returner cannot simply run around the end. The coach of the kicking team also chooses a style of kick: a deep, high kick gives the coverage time to arrive, while a low kick gets the ball to the returner quickly and sacrifices that time.

Every return scheme is therefore a response to specific coverage habits. A kicking team that crowds the middle invites a wall return to the outside. One that spreads wide invites a return up the middle. Return coaches study film for exactly these clues, and they keep two or three blocking calls ready so the returner can change the call at the line if the coverage lines up differently than expected. The best schemes are the ones that the coverage team cannot predict, and the best coverage is the one that stays disciplined whatever the receiving team shows.

Safety shapes this contest as well. Officials watch kickoffs closely for illegal blocks, such as blocks from behind or hits on a player who is defenseless, and the penalties are costly. A scheme that depends on borderline contact is a poor scheme, because a flag erases the gain and moves the team backward. Coaches therefore teach blockers to square up, keep their hands in front and finish within the rules.

A hypothetical return

Say a receiving team has designed a wall return to the right. The returner stands near the goal line and catches the kick at about the 5. The blockers form a line near the 25, with a double team on the coverage team's best player.

As the returner moves up, the wall forms. The coverage team's lanes collapse inward, and the wall seals the middle. The returner runs to the right behind the wall. A coverage player on the far side stays home, but the returner sees him and keeps going toward the sideline. He reaches the 30 before he is tackled.

Now change one detail. The coverage team has a player who ignores his lane, fights through the double team and reaches the returner at the 15. The returner has no room and goes down. A smart returner will recognize the problem at once and try to cut back to the middle, but if the wall has been moved, the cut leads to no one. That is why coaches teach returners to listen for calls and to treat the return as a read, not a script.

What coaches practice

Kickoff return practice is usually brief and highly structured. Typical periods include:

  1. Walk-throughs of the scheme, with blockers learning their assignments.
  2. Live reps against a scout coverage team, usually at less than full contact.
  3. Returner work: catching kicks from a machine, learning the touchback line and practicing ball security.
  4. Sudden-change drills: fumbles, squibs and onside kicks.
  5. Film study of the opponent's kicker and coverage tendencies.

Because special teams depend on many players doing small tasks perfectly, time on this phase of the game is small but critical.

How to watch a return as a fan

Next time you watch a kickoff, try to answer a few questions.

  • Where do the blockers line up before the kick, and how do they move after it?
  • Is the returner following a wall, or running in the open?
  • Which coverage player is the first to reach the returner?
  • Does the returner take the ball out of the end zone, or kneel?

Kickoff rules differ at the college level and in the high school ranks, so what you see on a Friday night may not match Sunday. Start from a team page or the day's scores to find a game worth watching. For more on how all the units work together, read our overview of special teams in the NFL.

The short version

  • A return scheme sets blockers to create a lane for the returner against eleven coverage players who each have their own lane.
  • The classic families are middle, wall, cross, trap and double-team returns, using man, zone or combination blocking.
  • The returner's key decisions are whether to field the ball, whether to run it out and how patiently to follow the blocks.
  • Kickoff rules have changed repeatedly, at every level and in different ways, so check the current rulebook for your league.
  • Modern formats limit movement before the catch, so returns now resemble zone-blocking plays more than the old wedge.
  • Schemes need an answer for every kind of kick: deep, directional, squib, pooch and onside.

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