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Non-Conference Scheduling and Guarantee Games

By 4Football Staff · · 10 min read

How college teams fill their non-conference dates: home-and-homes, neutral sites, two-for-ones and paid guarantee games, with the contracts, money and trade-offs behind each.

It is the first Saturday of the season, and a large program is hosting a school from a smaller conference. The stadium is full, the visiting fans fill one corner of a section, and most people in the building expect the home team to win by a wide margin. Weeks later, the visitors' athletic director will be thanking the opponent for a check that helps pay for a season of travel, equipment and scholarships.

That check is a guarantee, and the game is a guarantee game. Guarantee games are one of the most common and most criticized features of college football scheduling. To understand them you need to see them as one tool among several that schools use to fill the dates left open by conference play. This guide explains the whole toolbox, how the contracts work and why both sides agree.

Contract terms, payment amounts and NCAA rules vary by school and change over time. This article explains the structures and the reasoning, and it avoids quoting specific dollar amounts.

What "non-conference" means

A team's non-conference games are the ones against opponents from outside its own league. At the top level of college football, where a regular season is typically twelve games, a conference schedule of eight or nine games leaves three or four open dates. Our article on how college football schedules are made covers the conference side of that picture.

Those open dates are the school's own business. The athletic director, with a scheduling administrator, decides who to play, where and when. There is no central office handing out opponents, so schools negotiate with each other directly, often with years of lead time.

Non-conference games matter for four reasons:

  1. Revenue. Home games bring in ticket, concession, parking and sponsorship money.
  2. Competitive preparation. A strong opponent tests a team before conference play.
  3. Reputation and rankings. Selection committees and voters look at who a team played. See strength of schedule.
  4. Bowl eligibility. Wins are needed to qualify for a bowl game, and an easier slate can help.

The main types of non-conference games

Type How it works Main appeal Main drawback
Guarantee game The home school pays the visitor to play; no return game Predictable home date for one side, income for the other Visitor is usually an underdog and gets no return date
Home-and-home Two schools play twice, once at each campus Fair sharing of home dates; strong rivalries can develop Requires matching calendars years apart; the opponent may change in quality
Two-for-one One school hosts once and travels twice, or the reverse Lets a school trade an extra road game for a payment or a marquee opponent The school on the short end loses a home date
Neutral site Played at a stadium that belongs to neither team Large crowd, shared exposure, often a payment from the host city or event Neither school has true home field; sometimes fans have to travel far

How a guarantee game works

The basic deal

In a guarantee game, one school agrees to host another and pay a fixed amount in return for the visitor's appearance. The home school gets a home date. The visitor gets a payment, plus an opportunity to play in a big stadium, often on television. There is no return game, so the visitor does not host the school later.

Guarantees are common between schools from different tiers. A larger program might pay a school from a smaller conference or from the Football Championship Subdivision. Smaller programs often use these games as a significant source of revenue. In many athletic departments, a payment from a guarantee game covers a notable part of a season's football costs, although the portion varies by school.

What a contract typically includes

Every guarantee game is governed by a written contract, usually a few pages long. The terms commonly cover:

  • The date and location of the game
  • The guarantee amount and when it is paid, often after the game, sometimes in installments
  • Ticket arrangements, including how many tickets the visitor receives and how they are priced
  • Travel and lodging, including whether the visiting school's costs are covered separately
  • Broadcast rights, specifying who controls radio, television and streaming
  • Cancellation clauses, describing what happens if a game is cancelled for weather, safety or other reasons, and what a school owes if it backs out voluntarily
  • Game-day arrangements, such as band and cheerleader access
  • Officiating arrangements, since the crew for a non-conference game is assigned under whatever rules the two schools' conferences and the contract set

The guarantee itself ranges widely depending on the schools involved and the market. Bigger programs with large stadiums tend to pay more, and the visitor's conference or tier also matters. The number is negotiated and is often confidential until published through public records requests, which public universities are generally required to answer.

Weather and cancellation

Games can be cancelled or postponed for reasons that no one controls. Many contracts include a clause about force majeure, a legal term for events outside either party's control, such as severe weather or public safety emergencies. Such clauses typically explain whether the game will be rescheduled, whether the guarantee is paid and what happens if neither is possible.

Voluntary cancellations are different. When a school backs out for its own reasons, the contract may require it to pay a buyout or settle with the other school. This creates a financial deterrent to cancelling, and it is why some games that disappear from a schedule do so with a public explanation about the money.

Why the home school wants them

For a school with a big stadium and a large fan base, a guarantee game can be an efficient way to fill the schedule.

  • A reliable home date. Home games are the engine of athletic department revenue. A guarantee game ensures a seat-filling date without the cost of a return trip.
  • A chance to rest or develop. Coaches sometimes view an early-season game against a weaker opponent as a chance to settle a lineup before conference play, give backups playing time and avoid a loss that damages the resume.
  • Bowl eligibility. A win against any qualifying opponent helps build the win total needed for a bowl.
  • Cost control. Although the guarantee costs money, it can be cheaper than a home-and-home that requires an equal investment in travel.

The home school also has to weigh the downside. Season-ticket holders are sometimes unhappy about paying for games against opponents that seem unlikely to challenge the home team. And selection committees, as our article on strength of schedule explains, can judge a schedule filled with weak opponents less favorably.

Why the visiting school agrees

The visiting school's motives deserve respect, because a quick look at a guarantee game can make it seem like one-sided exploitation. In practice, many athletic directors view it as a rational trade.

  • Revenue. The payment can support the football program and other sports. For schools with limited budgets, it is meaningful money.
  • Exposure. Playing in a big stadium, sometimes on television, brings attention to the program and the school.
  • Experience. Players get to compete in a bigger environment, which can be valuable for recruiting and development.
  • An upset chance. Underdogs do sometimes win. These victories become part of a program's story.
  • Few alternatives. A school may not be able to fill its calendar with home games that generate the same revenue.

The trade-off is that the visiting school plays a difficult game on the road, risks injuries to players who will need to be healthy for conference play and gives up a home date it might have used to host someone else. Not every school finds the arrangement worthwhile, and some limit the number of guarantee games they take.

The criticisms

Guarantee games attract criticism from fans, writers and some coaches. The most common complaints are:

  1. Lopsided games. Fans pay for tickets to see competitive football, and some feel cheated when a game is decided early.
  2. Safety. Critics argue that asking a team to play a much stronger opponent increases injury risk. Defenders respond that players at that level face tough opposition in conference play as well.
  3. Fairness to smaller programs. Some argue that these arrangements reinforce a financial gap between conferences.
  4. Season-ticket value. Fans sometimes question paying full price for a game against an opponent that is not expected to compete.

Defenders respond that the games provide real financial support to smaller programs and that fans have a choice about which tickets to buy. Reasonable people disagree, and the debate continues as the sport's finances change.

Home-and-home series

A home-and-home series is the model many fans prefer. Two schools agree that each will host the other once, typically in different seasons. The games are fair in terms of home field and revenue, and they often produce competitive matchups.

Home-and-homes have their own difficulties:

  • Calendar matching. Both schools need open dates in the years they agree to play. Because teams book years ahead, finding matching dates is a puzzle.
  • Changing quality. A matchup that looks great when signed can look different a decade later.
  • Conference changes. If either school changes conferences, its schedule may change, and a series can become difficult to honor.
  • Longer commitments. A two-game series is relatively simple, but longer series carry more risk.

When things go well, a home-and-home can create real excitement. A powerhouse visiting a smaller school's campus, or two historic programs meeting for the first time in decades, can feel like an event.

The two-for-one

In a two-for-one series, one school hosts a single game while the other hosts two, or the reverse. A smaller or mid-sized school may agree to play twice at the larger school's stadium and once at its own, in return for the larger payment and the exposure. For the larger school, it means more home games over the life of the series. This approach is a middle path between a pure guarantee game and an even home-and-home.

Neutral-site games

Neutral-site games are played at stadiums that belong to neither team. Many are in NFL stadiums or large venues in major cities. They might be part of a season-opening event, where two prominent programs meet at the start of the year, or a game in a city that pays to host a marquee matchup.

Benefits include large crowds, national television audiences and a payment that may be shared by both schools. Drawbacks include the lack of a true home crowd and, sometimes, long travel for fans from both schools. These games are usually booked years ahead and count as non-conference games like any other.

How conferences and committees shape the choices

Conferences sometimes set rules about non-conference scheduling. A league may require that its members schedule at least one game against a team from a certain tier of opponent, or may limit games against lower divisions. These rules change often, and they are set by each conference, so check your league's current policy.

The playoff's selection committee also influences scheduling by weighing the quality of a team's opponents. Programs that want to be in the playoff conversation have an incentive to schedule at least one strong opponent. Programs that consider a playoff bid unlikely may prioritize revenue and an easier path to bowl eligibility. This is part of why the same school can schedule differently in different eras.

For teams in smaller conferences, the incentives look different. As our article on the Group of Five explains, a smaller-conference team may take a difficult non-conference road game both for the money and for the resume value of a win, while knowing that a loss carries little penalty.

What to look for in a non-conference slate

When you study a team's schedule, a few questions help you read it.

  1. Who is home and who is away? A team that hosts three non-conference games is probably maximizing revenue.
  2. Is there a return game? A single trip to a big program suggests a guarantee. Two games suggest a home-and-home.
  3. What level are the opponents? FCS opponents often signal a guarantee game.
  4. When in the season do the games fall? Early-season games are often used to build confidence and depth.
  5. Is there a marquee neutral-site game? That usually means the school sees it as a showcase.

You can see a full schedule on any team page, check the full calendar on the schedule page and see final results on the scores page.

Quick reference

  • Non-conference games fill the open dates left after conference play and are arranged school by school.
  • A guarantee game pays a visitor to play at the host's stadium with no return game.
  • Home-and-home series split home dates between two schools, usually in different seasons; a two-for-one gives one school an extra date.
  • Neutral-site games are played in a stadium that belongs to neither team.
  • Contracts cover payment, tickets, cancellation, weather and broadcast rights.
  • Critics point to lopsided games and safety; defenders point to the revenue and exposure for smaller programs.
  • Conference rules and playoff selection criteria shape how schools choose opponents, and they change over time.

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