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Running a College Football Pick'em Pool

By 4Football Staff · · 10 min read

How to set up and run a college football pick'em pool: choosing the format, setting deadlines and tiebreakers, handling postponed games, and keeping it fair and fun.

Every fall someone in the office, the family group chat or the group of old college roommates says the same thing: "We should do a pick'em pool this year." Then the first Saturday arrives, nobody has decided how many games count, whether favorites get a handicap or what happens if a game is moved, and the whole idea fizzles by October.

A pick'em pool is the simplest kind of football contest to run. Everyone picks winners, a scoreboard tracks who is right, and someone eventually wins bragging rights. But college football is trickier to organize than the National Football League (NFL), because there are far more games, they are spread across several days, and the quality gap between teams can be huge. This guide walks through the choices a commissioner has to make, in the order that makes them easiest, and explains how to write rules that will not need to be argued over in November.

What a pick'em pool is, and what it is not

In a pick'em pool, each participant chooses the winner of a set of games before they are played. A correct pick earns points, and the participant with the most points at the end of a week or a season wins. There are no rosters, no drafts and no waiver claims, which is what separates a pick'em from fantasy football. If you want the roster-based version, start with the resources in our fantasy section.

It also differs from a survivor pool, where you pick one team a week and are knocked out when it loses. That format has its own rules, which we cover in survivor and eliminator pools.

The difference between a pick'em and a wager on the outcome is a question of structure and stakes. In a pool, participants compete against each other under a set of rules, rather than against a sportsbook. Our article on pick'em pools vs betting explains the distinction, and it matters in practice because laws about contests with entry fees vary by place. More on that below.

Step one: decide which games count

College football has well over a hundred top-level teams and hundreds of games in a typical week, so no pool can include every game. You have to choose a slate. These are the common options.

  • The top 25. Use games involving teams in a current poll. This keeps the pool focused on matchups people care about. The risk is that polls change weekly, so you need a rule for which poll to use and when it is read. Our guide to how college football rankings work describes the main polls and when they publish.
  • A fixed number of games chosen by the commissioner. Pick ten or fifteen games each week, mixing big matchups and a few unknowns.
  • One conference or a favorite team's schedule. Good for smaller groups with a shared allegiance.
  • Every game involving a certain set of teams. For example, every game played by the teams in a particular state.
  • Bowl games only. A season-long pool is a lot of work, and a bowl-season pool is a good way to try the format.

If you are not sure, start with ten games a week. It is enough to be interesting and small enough that participants will actually finish their picks.

Step two: choose a scoring format

How you score picks determines what kind of pool you get.

Straight-up, one point per win

Each correct pick earns one point. It is simple, and everyone understands it. The downside is that every game counts the same, so a lopsided matchup between a ranked team and a team that nobody expects to win is worth as much as a rivalry game decided in the final seconds.

Confidence points

Participants rank their picks from most confident to least. If there are ten games, the pick they trust most gets ten points, the next gets nine, and so on down to one. A correct pick earns its assigned value. This rewards good judgment about which games are safe and which are risky, and it makes the weekly decisions more interesting. The cost is more work, and a newcomer may find it confusing. Be sure each participant uses each value only once, a rule that most online platforms enforce for you.

Point spread picks

In this format, participants pick against a published margin instead of picking a straight winner. A favorite must win by more than the margin to count as correct. It evens out lopsided games. It also brings the pool closer to betting, so think about whether your group wants that, and check local rules about contests that use betting lines. For a plain introduction to the margin itself, see our odds page, which lists the current lines.

Bonus points

A modest bonus can reward bold picks. Some pools give one extra point for correctly picking a ranked team's loss. Others give a bonus for picking an upset. Keep these simple, or the scoring turns into a spreadsheet nobody wants to maintain.

Step three: set deadlines and lock times

Deadlines are the main source of arguments in pick'em pools, so settle them before the season.

  1. Choose a weekly deadline. The cleanest rule is that all picks must be in before the first kickoff of the week's slate. This is simple but forces participants to guess about late games before knowing what happens early.
  2. Or lock by game. Some online platforms let participants pick each game until that game kicks off. This is fairer to people who wait for injury news, but it makes it easy to peek at other participants' picks, so most pools hide others' picks until the game begins.
  3. Decide what happens when someone misses a deadline. Common choices are a zero for the week, an automatic pick of the home team or the higher-ranked team, or a repeat of the previous week's picks. Whatever you choose, write it down.
  4. Stay consistent about time zones. College football kicks off from the early morning on the East Coast to late at night on the West Coast. State the deadline in one time zone and stick with it.

Step four: write tiebreakers

Ties will happen, especially in a weekly format with ten games. Without a tiebreaker you will end up splitting prizes or arguing.

The traditional approach is a total points guess on the last game of the week. Each participant predicts the combined score of the final game, and the closest guess wins the tie. Some pools add a rule that going over the actual total is disqualifying, and others do not. Decide and state it.

Other tiebreakers include the best record among games that are ranked, the best confidence-point score on the most difficult game, or the earliest submission time. Pick one primary tiebreaker and one backup. If two participants still tie after both, a simple coin flip or a split is fine.

Step five: plan for the unexpected

College football is more disruptive to a schedule than the NFL because there are so many more games and so many different governing bodies. A good rule sheet answers these in advance.

  • A game is postponed or canceled. The usual answer is that it is removed from the pool for that week, and the confidence points are readjusted or the points for that game are simply not counted. Another option is to give everyone a point. Choose one.
  • A game is moved to a different day. If it falls inside the same week, it still counts. If it moves to a later week, treat it as postponed.
  • A game is shortened or suspended. Decide whether the result counts at the time it is declared official by the league or only if it is completed. A weather suspension that ends the game early should be covered by a rule that says "official final score as recorded by the league."
  • A team changes its name or is not identified. This is rare, but the commissioner's decision should be final.
  • Overtime. College football has no ties in regular games, because overtime continues until one team wins. Our overtime guide explains how that works. For a pool, the only thing you need to say is that a win in overtime counts the same as any other win.
  • Games against lower-division opponents. Some pools exclude games between a top-level team and a smaller school, because they are often one-sided. Choose whether they count.

A short written rule sheet that covers these points saves arguments. Share it before the first picks are due, and tell everyone that the commissioner's reading is final.

Step six: pick a platform

You have three basic choices.

Option Strengths Weaknesses
Free online pick'em tools Automatic scoring, reminders, hidden picks Features and terms vary; some require sign-ups
Spreadsheet Fully custom rules, free, easy to share Manual updates; picks can be seen or edited by others
Paper or whiteboard Great for offices and small groups Easy to lose, and scoring takes effort

Online tools are usually the most convenient because they lock picks at kickoff and calculate scores for you. If you go with a spreadsheet, use a shared form to collect picks, so participants cannot see or change each other's answers. Whichever option you use, keep a simple record of the final standings each week.

Use the schedule to choose games and verify kickoff times, and the scores page to confirm results. The college section is a good place to look up teams you do not follow closely, and the rankings page helps you see how the polls are arranged.

A sample rule sheet

Here is a short example of what a commissioner might send to the group, written as a template you can adapt. The numbers are only illustrations.

  • The pool covers ten games a week: the five highest-ranked matchups in the current poll plus five games the commissioner chooses.
  • Picks are made with confidence points from 10 down to 1, each used once.
  • All picks are due before the first kickoff of the week's slate, in Eastern time.
  • A missed deadline earns zero for the week.
  • A postponed or canceled game is dropped, and the remaining confidence values stay as submitted.
  • The tiebreaker is the closest guess to the combined score of the last game on the slate. If still tied, the earlier submission wins.
  • The commissioner's reading of these rules is final.

Notice how much of the sheet covers what happens when things go wrong. A pool rarely fails because the scoring is unfair. It fails because a rule was missing on the day it was needed.

Common mistakes first-time commissioners make

  • Too many games. A slate of thirty games feels generous and turns into homework. Players start skipping weeks, and the pool shrinks.
  • Too many rules. Bonus points for upsets, streaks, rivalry games and underdogs sound fun in September and become impossible to track by October.
  • Changing the rules mid-season. Even a change that helps everyone invites doubt. If you must change something, announce it before the next week's picks open.
  • Forgetting the late-night games. West Coast kickoffs can end well after midnight on the East Coast. If your scoring is not posted until the next morning, say so.
  • Letting the commissioner play without a safeguard. If you run the pool and also compete in it, make your picks visible at the same time as everyone else's, so no one wonders whether you adjusted them after the fact.
  • Not saving a record. Keep a copy of the weekly standings, because a dispute in December is much easier to settle when the history is clear.

Money, prizes and the law

Many pools are free. They run on pride alone, with a trophy or a silly title for the winner. That is the simplest way to avoid legal complications. If your pool involves entry fees and cash prizes, be careful. Rules about contests, raffles and gambling vary a great deal from place to place, and a pool that is fine in one location can be restricted in another. Workplaces and schools often have their own rules too. If you want to charge an entry fee, read the rules for your area, or choose a prize that does not involve cash, like a gift card paid for by the commissioner.

This is not legal advice, and the details change. If participants are minors, keep the pool free of charge. If anyone in your group is struggling with gambling, the National Problem Gambling Helpline is 1-800-GAMBLER.

Keeping a pool alive all season

The pools that last are the ones that are easy to join, easy to understand and easy to check.

  • Send a weekly recap. A short message with standings and a funny highlight keeps people engaged.
  • Keep the workload low. If the weekly picks take more than ten minutes, people will drop out.
  • Be consistent. Send picks reminders on the same day, at the same time.
  • Welcome latecomers. Let people join mid-season, with their score starting at zero, so a late arrival can still have fun.
  • Celebrate the bad picks. A "worst pick of the week" award is a good way to keep losing players in the game.
  • Plan a finale. Bowl season is a natural end point, and it lets a pool run from the first Saturday in the fall to January.

The short version

  • Decide the slate first: top 25, a fixed number of games, one conference or bowl season.
  • Pick a scoring format: straight-up is simplest, and confidence points add depth.
  • Set one clear deadline and say what happens when someone misses it.
  • Use a total points tiebreaker on the last game of the week, with a backup.
  • Write rules for postponed, moved, shortened and canceled games before the season.
  • Keep it free if you can, because contest laws vary by location.

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