Pass Rush Moves: Swim, Rip, Bull Rush and Spin
How pass rushers beat blockers: power moves like the bull rush, finesse moves like the swim, rip and spin, and how counters and setups turn single moves into a plan.
The sack happens in about two seconds. A defensive end fires off the ball, takes a few steps, throws an arm over the tackle's shoulder and is suddenly free, wrapping up the quarterback. The broadcast replays it and the announcer says, "Beautiful swim move." What the replay does not show is the three plays before it, when the same end tried a different move and learned how the tackle reacted.
Pass rushing is a one-on-one fight with a plan behind it. The moves have names, which fans hear all game long: bull rush, swim, rip, spin, club, long arm. Behind the names are simple physical ideas about leverage, timing and reading the blocker. This guide explains the common moves, how they fit together and where the rules draw lines. It is general education for fans, players and parents; actual technique should be taught by a qualified coach, and every move involves contact.
A rush is a plan, not a move
Rushers do not choose a move in the air. They choose a plan before the snap, based on what they have learned about the blocker, the situation and the quarterback.
A rusher asks a few questions.
- How does this blocker set? Does he step back quickly, or does he stay square and wait?
- Where is his weight? On his toes, he can be driven backward. On his heels, he can be beaten around the edge.
- How does he use his hands? Does he punch early, or let the rusher come to him?
- What is the down and distance? A passing situation lets the rusher go full speed, because the offense must throw.
- How long will the quarterback hold the ball? A quick throw leaves no time for a long plan.
The answers determine which move to try first, and which one to keep in reserve.
The get-off: where every rush starts
Before any move, there is the get-off, the explosive first step at the snap. A rusher who reacts to the ball a split second late has already lost much of his advantage. Rushers study the snap count, watch the ball or the center's hand, and fire out with a low, balanced first step.
Pad level matters here, too. A rusher who rises on his first step presents his chest to the blocker and gives up leverage. The best rushers start low and rise only when they need to.
Power moves
Power moves rely on strength and leverage. The rusher tries to move the blocker backward or to the side.
Bull rush
In a bull rush, the rusher drives straight into the blocker's chest, using his legs to push the blocker back toward the quarterback. The goal is to collapse the pocket. Even if the bull rush does not reach the quarterback, it can force him to step up or move, and that can create a sack for another rusher or a poor throw.
A bull rush works best when the rusher has a strength or leverage advantage, when the blocker sets too upright or when the quarterback has little room behind the blocker. It is less effective against a blocker who sinks his hips and anchors.
Long arm
The long arm, sometimes called the stab or the stiff arm, extends one arm into the blocker's chest or shoulder to keep him away. The rusher then uses the space to move past him. It is a power move that also helps with technique, because it prevents the blocker from getting his hands on the rusher's body.
Push-pull
In the push-pull, the rusher grabs one of the blocker's arms or shoulders, pulls him in one direction and pushes with the other hand, then slides by as the blocker's balance shifts. It relies on the blocker overreaching, and it must be done within the rules, since grabbing the jersey can draw a holding penalty.
Finesse moves
Finesse moves rely on timing, quickness and flexibility. The rusher avoids the blocker's hands instead of overpowering them.
Swim
In the swim move, the rusher uses one arm to reach over the blocker's shoulder, like a swimmer's stroke, while pulling himself past. The move requires the blocker's hands to be extended, since the rusher uses the blocker's momentum against him. A good swim is a quick chop at the blocker's arm followed by a rotation of the body past the blocker.
Rip
In the rip move, the rusher drives one arm underneath the blocker's arm and rips it upward while dipping his shoulder. The shoulder rotates under the arm and the rusher accelerates past. It is often used against a blocker who is leaning forward and reaching.
Club
The club is a powerful downward strike with one arm, aimed at the blocker's arm or shoulder, to knock his hands away and create an opening. It is often paired with a rip or a swim. The target must be the blocker's arm or shoulder; striking the head is illegal.
Chop and swat
A chop or swat is a quick hand strike that knocks the blocker's hands off the rusher's body. It breaks contact so the rusher can move on. It is often the first step in a swim, rip or spin.
Spin
In the spin move, the rusher turns his back to the blocker, rotates a full or partial turn and uses the spin to pass the blocker. Spins can be dramatic, but they are risky: the rusher momentarily turns away from the quarterback and loses sight of the play, and a blocker who stays balanced can ride him past the quarterback. Spins work best as a counter, when the blocker has committed to stopping another move.
Speed rush and the edge
The speed rush is a rush around the outside of the blocker. The rusher takes a wide arc, dips his inside shoulder to stay low and bends back toward the quarterback. Rushers who can bend, meaning they lower their hips and lean their bodies around the edge while keeping speed, are particularly dangerous.
A speed rush forces the blocker to run backward in a wide circle. If the blocker is too slow, the rusher wins the corner. If the blocker oversets, moving too far outside to protect the edge, the rusher can use an inside counter and cut underneath.
Our guide to the defensive end and edge rusher position describes the players who do this work.
The moves at a glance
| Move | Type | How it works | Works best when |
|---|---|---|---|
| Bull rush | Power | Drive into the chest and push back | The blocker sets upright or is smaller |
| Long arm | Power | Extend an arm to keep the blocker away | The blocker reaches or the rusher needs space |
| Push-pull | Power and finesse | Pull and push to shift balance | The blocker overreaches |
| Swim | Finesse | Reach over the shoulder and rotate past | The blocker extends his hands |
| Rip | Finesse | Drive an arm under the blocker's arm | The blocker leans forward |
| Club | Finesse | Strike the arm down | Setting up a rip or a swim |
| Spin | Counter | Turn away and rotate past | The blocker overcommits to another move |
| Speed rush | Speed | Run an arc around the edge | The blocker is slow or oversets |
Counters and setups
Few sacks come from a single move. Experienced rushers use setups and counters.
- A setup is a move used to teach the blocker something. For example, a rusher may use several speed rushes to make the blocker watch for the edge.
- A counter is a move that exploits the blocker's reaction. If the blocker overcommits to stopping the speed rush, the rusher uses a spin or an inside move.
Here is a hypothetical example. On the first pass play, a rusher uses a bull rush and the tackle sinks his hips to anchor. On the second, the rusher fakes a bull rush and swims over the tackle's hands, but the tackle recovers. On the third, the rusher starts a speed rush, the tackle turns his hips to the edge and the rusher counters with an inside spin. Each earlier play taught the tackle something, and the rusher used that lesson.
This is why coaches use the phrase "a rush plan." Players are taught to have a primary move, a counter and an answer if the blocker adjusts.
Reading the blocker
Rushers watch the blocker's body for clues.
- Feet. A blocker who stands still, or whose feet are crossed, is slow to react.
- Weight. A blocker leaning forward can be pulled or ripped past. A blocker leaning back can be bull-rushed or driven over.
- Hands. Hands that shoot out early are easy to swat. Hands held back make a long arm harder.
- Set depth. The blocker's distance from the line of scrimmage changes the angle of the rush.
Blockers study the same things from the other side, which is the subject of our guide to pass protection schemes. Each side adapts to the other, and no move works forever.
Inside and outside rushers
Outside rushers, usually defensive ends or outside linebackers, often rely on speed and bend. They have more room to maneuver, but they must stay disciplined, because the quarterback may escape past them.
Inside rushers, usually defensive tackles, work in tighter spaces against guards and centers. They often use power and quick hands. An inside rush matters because it moves the quarterback's pocket from the front, and it is harder for him to step up.
Both kinds of rushers can use all the moves, but their bodies, positions and responsibilities affect which they use most. The inside techniques are covered in defensive line techniques.
Body type and the choice of move
No single move is best, because rushers come in different shapes. A long-armed rusher may favor the long arm, since his reach lets him keep a blocker away from his body. A flexible, quick rusher may lean on the speed rush, the rip and the dip. A heavy, strong interior player may lean on the bull rush and the push-pull. Rushers build their plans around what they do best, and then add a few moves from outside that comfort zone so that blockers cannot sit on one answer.
The same is true for blockers. A tackle with quick feet but modest strength may be vulnerable to the bull rush, and a strong but slower tackle may be vulnerable to the speed rush. Part of a defense's pregame work is deciding which rusher to put against which blocker.
What to watch for on the next broadcast
Once you know the vocabulary, pass rush becomes one of the easiest battles to watch. A few things to look for:
- The first step. Which rusher is off the ball first, and does the blocker keep up?
- The hands. Watch whether the blocker's hands land inside the rusher's chest or get knocked away.
- The shoulder dip. A rusher who drops his inside shoulder under a blocker's arm is probably running a rip or a speed rush.
- The pocket. If the middle of the pocket is collapsing, a power rush from the interior is working. If the edges are pinching, the speed rushers are winning.
- The quarterback's feet. A quarterback who keeps stepping up or sliding is reacting to pressure even when no sack occurs.
- The replay. Slow motion shows what the rusher did on the previous play and what the blocker did about it, which tells you how the plan developed.
Pressure is a team effort
A sack is a team accomplishment. The rusher gets the credit, but coverage often contributes by making the quarterback hold the ball. A rusher who is a half-second late may still get the sack if the receivers are covered. A great rusher may never reach the quarterback if the pass is thrown quickly.
That is why analysts also track pressures and hurries, not just sacks. A pressure is any time a rusher disrupts a pass. Definitions vary by source, and different organizations count them differently, so check how a stat is defined before comparing numbers.
Rules that limit rushers
Rushers are limited by the rules, both for safety and fairness.
- Hands to the face and head. Striking the blocker's head or face is a foul.
- Grabbing the face mask. Grabbing and twisting the face mask is a foul at every level.
- Holding and grabbing. Rushers may use their hands, but cannot grab the jersey in order to restrain the blocker.
- Roughing the passer. After the quarterback releases the ball, or when contact is late or excessive, rushers can be penalized. The protections for the quarterback are covered in our guide to roughing the passer.
- Low hits on the quarterback. Rules restrict certain hits at the quarterback's legs, and the details differ by level.
Rules differ between the NFL, college and high school, and they change. Players and parents should consult the rulebook for their level or ask an official.
Common mistakes
| Mistake | What goes wrong | The fix |
|---|---|---|
| Rushing without a plan | The rusher is predictable | Have a primary move and a counter |
| Rising on the first step | Loses leverage | Start low |
| Spinning too often | Loses sight of the quarterback | Use as a counter |
| Ignoring the quarterback | Rusher runs past the play | Keep eyes on the target |
| Reaching with the hands | Blocker gets control | Win the hands first |
| Losing rush lane discipline | Quarterback escapes | Keep the edge when needed |
| Late get-off | Blocker gets the first punch | Watch the snap |
How rushers train
Pass rushing is a skill that improves with repetition and with film study. Typical work includes:
- Get-off drills that focus on the first step and pad level.
- Hand-fighting drills against a partner or a bag to practice swats, chops and clubs.
- One-on-one rush drills, in which a rusher faces a blocker in a controlled setting.
- Bend and flexibility work supervised by athletic trainers.
- Film study to learn each blocker's habits.
As with any contact skill, young players should learn under supervision at a pace set by a coach, and any pain or injury should be seen by a medical professional. To follow the sack leaders and see how defenses perform, you can start with our team pages, and our Play section and high school directory help you find a place to learn.
The short version
- A pass rush is a plan, not a single move. Rushers pick a primary move and a counter.
- Power moves such as the bull rush and long arm push the blocker back; finesse moves such as the swim, rip and club avoid his hands.
- The spin is risky and works best as a counter.
- A speed rush wins the edge with bend and angle, and an inside counter punishes a blocker who oversets.
- Sacks need coverage and teamwork; pressures and hurries are counted differently by different sources.
- Rules ban hits to the head, face mask grabs and late hits, and they vary by level.