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Punt Rules: Fair Catch, Downed Ball and Touchback

By 4Football Staff · · 11 min read

A punt looks simple, but a returner's raised hand, a gunner's tap on the ball and a bounce into the end zone each trigger a different rule. Here is how a punt play is ruled from kick to whistle.

A punt drifts down at the receiving team's 12-yard line. The returner circles under it, glances at the two gunners sprinting toward him and raises one arm straight above his head. The gunners slow down. The ball lands in his hands, and the play is over before anyone has been tackled.

A few seconds later on another punt, the ball bounces toward the goal line, a coverage player taps it back into the field of play at the 3 and the whistle blows. On a third punt the ball sails through the end zone and the receiving team trots out at the 20.

All three plays are ordinary punts, and all three are ruled by different parts of the rulebook. This guide explains the whole sequence, including what a punt is, what the receiving team can do, what the kicking team can do, how a fair catch protects a returner, how a ball is downed near the goal line, when a touchback is ruled and what changes at different levels of the game.

What a punt is

A punt is a kick in which a player drops the ball and kicks it before it touches the ground. It is a scrimmage kick, meaning it happens during a normal play from the line of scrimmage, rather than a free kick such as a kickoff. A punt is usually attempted on fourth down when a team is too far from the goal to try a field goal and too far from the line to gain to go for it, and it is the main way a team gives up the ball while trying to keep the opponent as far from its goal as possible.

The kicker stands several yards behind the line, with the ball snapped to him by the long snapper. A group of blockers, called the protection unit, holds off the rushers for the second or two the kick takes. Two fast players called gunners line up near the sidelines and race down the field to cover the kick.

Because it is a scrimmage kick, a punt follows rules different from a kickoff.

  • Players on the kicking team who are on the line of scrimmage when the ball is snapped may run downfield as soon as it is snapped. The rules limiting ineligible players downfield apply to passes and not to kicks.
  • The receiving team may rush the kicker and try to block the punt. A blocked punt is a live ball that either team can recover.
  • The kicker has some protection from contact once he has kicked, as we explain in roughing the kicker and running into the kicker.

For the craft of the kick itself, see the strategy article on punting. This article is about the rules.

What the receiving team can do

Once the ball is in the air, the player or players waiting to receive it choose among several options.

  1. Catch it and run it back. This is a return. The returner can advance until a tackle or an out-of-bounds step.
  2. Call for a fair catch. The returner waves one arm above his head and catches the ball without running.
  3. Let it bounce. A returner can leave the ball alone and let it hit the ground. Once it lands, the ball is live, and the kicking team can advance and recover it.
  4. Let it go into the end zone. If the ball is about to land in the end zone or roll in, a receiver can leave it alone, and a touchback may follow.
  5. Muff it. A muff is an accidental touch by a receiver who is trying to catch the ball. It keeps the ball alive, and anyone can recover it.

The choice is a judgment about risk. A fair catch gives up the chance for a long return but eliminates the chance of a hit and the risk of a fumble. A return puts the ball at risk in traffic and in front of players who have been running at full speed. Coaches teach returners to check the distance between the ball and the sideline and to call for a fair catch when defenders are close.

The fair catch

A fair catch is a catch of a kick by a player who has signaled his intention by waving one arm above his head, fully extended and waving it from side to side. It exists mostly to protect the receiver. In exchange for giving up the return, he gets protection.

The key points about a fair catch are these.

  • The signal must be clear. The arm needs to be extended above the head and waved. A casual wave at shoulder height does not count.
  • The receiver may not run. After signaling, he may take a step or two to adjust to the ball, but he cannot advance with it. If he catches it, the play is dead at that spot.
  • Kicking team players must give him room. They are not allowed to interfere with his opportunity to catch the ball, and they may not touch him. The foul is called kick-catch interference, and the penalty is typically 15 yards. At the NFL level and in college, this is a major foul, because the receiver is defenseless while he is watching the ball.
  • The signal is not a guarantee. If the receiver signals and then muffs the ball, the ball is live. The kicking team can recover it, though they may not hit the receiver.
  • He does not have to catch it. A returner can signal, let the ball go and then pick it up if it hits the ground, but the protection has largely ended by then.
  • Where the play ends. The ball is spotted where it was caught, and the next play is a normal scrimmage play.

In the NFL there is also a rare option after a fair catch. The receiving team may try a free kick field goal from the spot of the catch instead of running a scrimmage play. It is almost never used, but it remains in the rulebook at that level, and other levels have their own wording, so check if it matters.

Why returners do not always fair catch

A fair catch gives up the chance to gain yards. A returner who sees a lot of open field may decide that a return is worth the risk. A returner who catches the ball inside his own 10-yard line has very little room to work with and often signals for a fair catch or lets the ball go. These are decisions made in two or three seconds under pressure.

What the kicking team can do

The kicking team's job is to get downfield and to limit the return. The rules contain some strict limits on what they can do.

First touching and the dead ball

A punt that has not been touched by the receiving team cannot be advanced by the kicking team. If a kicking-team player is the first to touch a kick that has not been touched by a receiver, the play is generally ruled dead at that spot, and the receiving team takes over. This is the "first touching" idea. A kicking team that touches the ball on its own accord does not get to run with it.

That rule has a practical benefit for the kicking team. A gunner running down the sideline can touch the ball near the goal line, even tapping it away from the end zone, and the ball is ruled down at that spot. Skilled gunners use the rule to stop punts before they cross the goal line.

Downing the ball

A kicking-team player who touches the ball before a receiver can down it, which means the play ends where he touched it. Gunners and the other cover players often try to down punts inside the 10-yard line. They have to be careful, because a player who is out of bounds when he touches the ball can be penalized for illegal touching. A ball that touches the ground in the end zone is a touchback, no matter how close the coverage player was.

Here is a hypothetical. A punt lands at the 6-yard line and bounces toward the goal line, and a coverage player taps it at the 2 before it can enter the end zone. The ball is down at the 2 and the receiving team takes over there. If the same ball had already crossed the goal line when he touched it, the result would be a touchback instead. The place where the ball is when it is touched controls the ruling, not where the player's feet are, except that a coverage player who steps out of bounds before touching it commits a foul.

Blocks and blocking restrictions

Players on the kicking team are limited in how they block during a punt return. A block in the back is a foul, and so is a block below the waist in many situations, at most levels of play. Our rule differences by level guide lists more of these distinctions.

The touchback

If the punt goes into the end zone and the ball becomes dead there, the result is a touchback. The ball is placed at the receiving team's 20-yard line at the NFL, college and high school levels, and nobody scores. A touchback on a punt happens in several ways.

  • The ball lands in the end zone and stays there or rolls out the back.
  • The ball touches the ground in the field and then bounces into the end zone, where it is downed.
  • A receiver catches the ball in the end zone and kneels.

The punter's job near the goal line is to avoid the touchback. A kick that goes into the end zone gives away the distance between the goal line and the 20, so punters aim for the coffin corner, near the sideline inside the 10, and try to hang the ball high so the coverage team can arrive. The explanation of what a touchback is and how it differs from a safety is in touchbacks explained.

Punt outcomes at a glance

What happens Ruling Where the next play starts
Receiver signals and catches Fair catch, dead ball Spot of the catch
Receiver catches and returns Live ball Where the returner is tackled or goes out of bounds
Ball hits the ground and is touched first by the kicking team Dead at the spot of the touching That spot, with the receiving team in possession
Ball goes out of bounds in the field of play Dead Where it crossed the sideline
Ball is touched by the receiver and not controlled Muff, live ball Wherever it is recovered
Ball goes into the end zone and is dead Touchback 20-yard line
Punt is blocked behind the line Live ball Wherever it is recovered

Rules and fouls that come up on punts

Several fouls happen often enough on punts that fans should know them.

  • Roughing the kicker and running into the kicker. These protect the punter. The difference is explained in roughing the kicker and running into the kicker.
  • Kick-catch interference. A player on the kicking team who touches the receiver's path or the receiver before he has a chance to catch the ball.
  • Illegal block in the back. A block on a returner or blocker from behind, which is a 10-yard penalty in the NFL and college.
  • Holding. Holding is one of the most common fouls on a return, and it can take back a long gain.
  • Illegal touching. A kicking-team player who goes out of bounds and then touches the ball.
  • Delay of game. If the punt is not snapped in time, the offense is penalized.

A penalty by the receiving team during the return can cost the returner his yardage. The rule of thumb is that the penalty is enforced from the spot of the foul or from the previous spot, depending on the situation. We explain these choices in more detail in other articles about enforcement.

Differences by level

The big ideas are the same at every level, but a few details differ.

  • NFL. The rule book describes the fair catch signal, the interference foul, the first-touching rule and the optional fair-catch free kick. The league enforces roughing-the-kicker rules strictly.
  • College. The NCAA rulebook uses the same structure. Some details differ, such as the specifics of where blocks are allowed and how a fair catch is treated when the ball hits the ground first.
  • High school. The National Federation of State High School Associations rules use a similar approach. State associations may modify details, and coaches should consult the state rulebook for specifics such as blocking below the waist.
  • Youth and flag. Many youth leagues do not allow punting at all or have simplified rules. Check your own league.

Common mistakes and misconceptions

A handful of beliefs about punts are wrong, and they cause arguments.

  • "A punt that hits the ground is dead." It is live. Only a punt in the end zone, out of bounds or touched first by the kicking team is dead in those situations.
  • "The kicking team can always recover its own punt." It can recover a punt only after a receiver has touched it. Before then, a touch by the kicking team ends the play.
  • "A fair catch is a catch." It is a signal and a catch together. Without the signal there is no fair catch.
  • "A muffed punt is a fumble." A muff is an attempt to catch that does not succeed. Different rules govern who can recover and advance it.
  • "A touchback means the punt was blocked." A touchback can come from any punt that dies in the end zone.

You can follow the results of special teams plays on our scores page, find kickers and punters on the players pages, and the Play section has information for people who want to try punting for fun.

The short version

  • A punt is a scrimmage kick, and the receiving team can return it, fair catch it, let it bounce or let it enter the end zone.
  • A fair catch needs a clear signal, a wave of one arm above the head, and it protects the receiver from contact before he catches the ball.
  • A punt not yet touched by the receiving team cannot be advanced by the kicking team; a touch by the kicking team ends the play.
  • Punts that become dead in the end zone are touchbacks, placed at the 20-yard line at the NFL, college and high school levels.
  • Common fouls include kick-catch interference, roughing the kicker, holding and illegal blocks.
  • Details vary by level and state, so check the rulebook for yours.

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